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    You probably know how absorbing games can be for young minds. What if you could re-create that level of engagement in the classroom?


    By bringing the world of gaming into BrainPOP – through GameUp UK – we’re doing just that. Games add a new way to captivate students and help them learn in a manner that’s meaningful for them.

    GameUp UK is a unique educational experience that matches high quality BrainPOP content with great learning games – our resources underpin the learning and the associated games actively engage students and extend the learning.

    Just as you’ve done with the rest of our BrainPOP content, we hope you’ll embrace the new GameUp UK offerings and encourage active participation to help your students succeed. Whether you’re a veteran gamer or entirely new to this medium, we encourage you to explore our educational games.

    Learning games…

    • motivate and provide goals
    • encourage participation
    • foster creative, interactive problem-solving
    • strengthen critical and systems thinking
    • pose adaptive challenges
    • spark inquiry
    • require very little prep by busy teachers

    See our Game Guides for in depth looks at how you can use our learning games in class:

    button-Game Guides

    GAMING TIPS – incorporating game play into your curriculum


    • Some games don’t require substantial background or prep – and they can be played as a class, in small groups, or independently.
    • Provide context for your students before-hand by watching the relvent BrainPOP movie(s), or challenge them to dive right in and figure it out themselves.
    • Decide on the most conducive setting for game play. Some games work well with whole groups, others small groups, partnerships, or even individually.
    • Consider different ways to use gameplay in your class. Is gameplay in your class core to your instruction strategy, a reward, an introduction, a competition?

    For introducing a new topic:

    • Invite students to explore a game to help them build background knowledge. Make them hungry to learn new information, to help them complete the game, then revisit the game.
    • Begin class with a few questions, have students play games, and return to the questions.

    For reinforcement:

    • Have students play game individually or in partnerships after learning about a related concept.
    • Some games are terrific for practicing and skill building.
    • Some games are better for helping build conceptual understandings of complex systems.

    For assessment:

    • Use games as an alternative means of assessment. Follow game play with written assessment and ask questions like:
      1. What strategies did you use to play this game?
      2. How did playing this game help you learn the concept?
      3. Do you think other students will enjoy playing this game? Why or why not?

    General Tips for Teachers:

    • Use headphones! (or have students turn off background sound that may be distracting)
    • If your students need help, encourage them to tinker, take risks, try again. If it was easy, they wouldn’t be learning, The struggle is core to learning!
    • Take a few minutes with no questions, if and when they are still stuck, explore together how are why are they stuck?
    • Have students who have figured it out demonstrate! Better still, investigate developing a Digital Leader program.
    • Have students document their own progress, create a game play reflection diary, like the one we provide with Guts N’ Bolts.
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